CG Industry

Advisory Board

Our advisory board is made up of professional 3D artists, CG industry movers and shakers, and influential names in TV, film, advertising and design. These are the people we go to for news, opinions, predictions, wisdom recommendations and general industry hubbub.

Advisory Board
  • Philip Hunt Philip Hunt

    Philip Hunt

    Studio AKA

    Philip Hunt

    Philip Hunt

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    Studio AKA

    So, what does it take to run a successful studio? Philip knows as, under his Creative Direction, Studio AKA has developed into a world-class animation company.

  • Anthony Hunt Anthony Hunt

    Anthony Hunt

    Cinesite

    Anthony Hunt

    Anthony Hunt

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    Cinesite

    Anthony has taken the helm at Cinesite bringing with him all the contacts he’s made with major film studios, producers, directors and visual effects supervisors.

  • Dayne Cowan Dayne Cowan

    Dayne Cowan

    VES

    Dayne Cowan

    Dayne Cowan

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    VES

    In 2003, Dayne returned to Double Negative to take on the role of CG supervisor for 'Batman Begins'. In addition to the ongoing CG supervision of various film projects, Dayne has recently moved into the role of co-head...

  • Simon O'Brien Simon O'Brien

    Simon O'Brien

    Evolution

    Simon O'Brien

    Simon O'Brien

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    Evolution

    Simon has been with Evolution since 2001 and has moved through a range of art based disciplines at the studio, from 3d Modeller to Technical Artist and is currently in a role as Art Director.

  • Aaron Allport Aaron Allport

    Aaron Allport

    Blitz Games

    Aaron Allport

    Aaron Allport

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    Blitz Games

    In his current position he is responsible for the research and development of new art technologies, techniques and pipelines for future use in development.

  • Tom Jones Tom Jones

    Tom Jones

    Sony

    Tom Jones

    Tom Jones

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    Sony

    Tom joined Sony as a Junior Environment Artist in December 2002. Projects he worked on include Killzone, 24 The Game, Medevil PSP, Wipeout Pulse PSP and Heavenly Sword PS3.

  • Ben Hebb Ben Hebb

    Ben Hebb

    Zoe mode

    Ben Hebb

    Ben Hebb

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    Zoe mode

    Ben Hebb is the Art Director at Zoë Mode, the world’s leading independent developer of music, party and social games. There he has responsibility across all the art teams and the visual output.

  • Chris Ford Chris Ford

    Chris Ford

    Pixar Animation

    Chris Ford

    Chris Ford

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    Pixar Animation

    Now entrenched in the position of Business Director for RenderMan, Chris can bring 20 years experience to add to Pixar's stable of films like 'Toy Story', 'Finding Nemo', and 'The Incredibles'.

  • Pete Forde Pete Forde

    Pete Forde

    Aardman

    Pete Forde

    Pete Forde

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    Aardman

    Pete is the CGI Systems Administrator at Aardman Animations. Consequently he knows what makes a world-renowned animation studio tick and he passes it all on to us. Aardman Animations is the famous studios behind 'Wallace and Gromit' and 'Chicken...

  • Mike Haigh Mike Haigh

    Mike Haigh

    Sony

    Mike Haigh

    Mike Haigh

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    Sony

    Mike is Head of Studio (London) for Sony Computer Entertainment Europe and has been involved in the development of over 25 titles, including the recent EyeToy and SingStar franchises...

  • Dan O'Rourke Dan O'Rourke

    Dan O'Rourke

    Not To Scale

    Dan O'Rourke

    Dan O'Rourke

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    Not To Scale

    Dan is the executive producer and founder of Not To Scale, an award winning animation studio.

  • Chris Lee Chris Lee

    Chris Lee

    FreeStyleGames

    Chris Lee

    Chris Lee

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    FreeStyleGames

    The studio has been responsible for titles such as the highly innovative, BAFTA nominated 'B-Boy'.

  • Paul McLaughlin Paul McLaughlin

    Paul McLaughlin

    Lionhead

    Paul McLaughlin

    Paul McLaughlin

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    Lionhead

    As Head of Art Paul uses both of these everyday and is an invaluable member of our Advisory Board, letting us understand how we can best adapt to the market’s needs.

  • Lee Musgrave Lee Musgrave

    Lee Musgrave

    Rare

    Lee Musgrave

    Lee Musgrave

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    Rare

    Lee has been Head of Art at Rare since 2005 and has provided art support for many games including the massive block-buster ‘Halo 3’, and now also supports Escape by being on our Advisory Board.

  • Shelley Page Shelley Page

    Shelley Page

    Dreamworks

    Shelley Page

    Shelley Page

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    Dreamworks

    DreamWorks Animation has been responsible for some of the biggest and most ground-breaking titles in the business such as ‘Who Framed Roger Rabbit?’, ‘The Prince Of Egypt’, ‘Antz’, and ‘Shrek’...

  • Jonathan Privett Jonathan Privett

    Jonathan Privett

    Rushes

    Jonathan Privett

    Jonathan Privett

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    Rushes

    Jonathan is Head of CG which covers the whole client range so he's in the ideal position to let us know what they all require.

  • Jim Radford Jim Radford

    Jim Radford

    MPC

    Jim Radford

    Jim Radford

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    MPC

    Jim has been MPC Creative Head of CGI for Commercials & TV since 2000, and has supervised VFX for many high-profile projects. In 2005, Jim won an Emmy and a VES award for the ground-breaking...

  • Robin Shenfield Robin Shenfield

    Robin Shenfield

    The Mill

    Robin Shenfield

    Robin Shenfield

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    The Mill

    Robin is the CEO of The Mill, the world-leading Visual Effects company with offices in the global centres of CG - London, New York and Los Angeles...

  • Christian Roberton Christian Roberton

    Christian Roberton

    MPC

    Christian Roberton

    Christian Roberton

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    MPC

    Christian started his career in the traditional drawn animation business in the mid 90’s. Working for a number of London based traditional animation companies on commercial and television series production.