Advisory Board
Our advisory board is made up of professional 3D artists, CG industry movers and shakers, and influential names in TV, film, advertising and design. These are the people we go to for news, opinions, predictions, wisdom recommendations and general industry hubbub.
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Philip Hunt
Philip Hunt
Studio AKA
Studio AKA
So, what does it take to run a successful studio? Philip knows as, under his Creative Direction, Studio AKA has developed into a world-class animation company.
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Anthony Hunt
Anthony Hunt
Cinesite
Cinesite
Anthony has taken the helm at Cinesite bringing with him all the contacts he’s made with major film studios, producers, directors and visual effects supervisors.
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Dayne Cowan
Dayne Cowan
VES
VES
In 2003, Dayne returned to Double Negative to take on the role of CG supervisor for 'Batman Begins'. In addition to the ongoing CG supervision of various film projects, Dayne has recently moved into the role of co-head...
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Simon O'Brien
Simon O'Brien
Evolution
Evolution
Simon has been with Evolution since 2001 and has moved through a range of art based disciplines at the studio, from 3d Modeller to Technical Artist and is currently in a role as Art Director.
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Aaron Allport
Aaron Allport
Blitz Games
Blitz Games
In his current position he is responsible for the research and development of new art technologies, techniques and pipelines for future use in development.
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Tom Jones
Tom Jones
Sony
Sony
Tom joined Sony as a Junior Environment Artist in December 2002. Projects he worked on include Killzone, 24 The Game, Medevil PSP, Wipeout Pulse PSP and Heavenly Sword PS3.
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Ben Hebb
Ben Hebb
Zoe mode
Zoe mode
Ben Hebb is the Art Director at Zoë Mode, the world’s leading independent developer of music, party and social games. There he has responsibility across all the art teams and the visual output.
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Chris Ford
Chris Ford
Pixar Animation
Pixar Animation
Now entrenched in the position of Business Director for RenderMan, Chris can bring 20 years experience to add to Pixar's stable of films like 'Toy Story', 'Finding Nemo', and 'The Incredibles'.
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Pete Forde
Pete Forde
Aardman
Aardman
Pete is the CGI Systems Administrator at Aardman Animations. Consequently he knows what makes a world-renowned animation studio tick and he passes it all on to us. Aardman Animations is the famous studios behind 'Wallace and Gromit' and 'Chicken...
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Mike Haigh
Mike Haigh
Sony
Sony
Mike is Head of Studio (London) for Sony Computer Entertainment Europe and has been involved in the development of over 25 titles, including the recent EyeToy and SingStar franchises...
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Dan O'Rourke
Dan O'Rourke
Not To Scale
Not To Scale
Dan is the executive producer and founder of Not To Scale, an award winning animation studio.
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Chris Lee
Chris Lee
FreeStyleGames
FreeStyleGames
The studio has been responsible for titles such as the highly innovative, BAFTA nominated 'B-Boy'.
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Paul McLaughlin
Paul McLaughlin
Lionhead
Lionhead
As Head of Art Paul uses both of these everyday and is an invaluable member of our Advisory Board, letting us understand how we can best adapt to the market’s needs.
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Lee Musgrave
Lee Musgrave
Rare
Rare
Lee has been Head of Art at Rare since 2005 and has provided art support for many games including the massive block-buster ‘Halo 3’, and now also supports Escape by being on our Advisory Board.
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Shelley Page
Shelley Page
Dreamworks
Dreamworks
DreamWorks Animation has been responsible for some of the biggest and most ground-breaking titles in the business such as ‘Who Framed Roger Rabbit?’, ‘The Prince Of Egypt’, ‘Antz’, and ‘Shrek’...
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Jonathan Privett
Jonathan Privett
Rushes
Rushes
Jonathan is Head of CG which covers the whole client range so he's in the ideal position to let us know what they all require.
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Jim Radford
Jim Radford
MPC
MPC
Jim has been MPC Creative Head of CGI for Commercials & TV since 2000, and has supervised VFX for many high-profile projects. In 2005, Jim won an Emmy and a VES award for the ground-breaking...
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Robin Shenfield
Robin Shenfield
The Mill
The Mill
Robin is the CEO of The Mill, the world-leading Visual Effects company with offices in the global centres of CG - London, New York and Los Angeles...
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Christian Roberton
Christian Roberton
MPC
MPC
Christian started his career in the traditional drawn animation business in the mid 90’s. Working for a number of London based traditional animation companies on commercial and television series production.