Our friends at Pixologic have done it again... There seems to be no stopping the development team and now Windows and Mac users will unite!
On Monday August 9 ,2010 existing users will be able to upgrade FREE OF CHARGE! Updated versions of all major plugins, and GoZBrush support for Modo, Cinema 4D, 3DSMax and Maya for Windows and Mac systems.
More information about ZBrush 4.0 and its features will be presented closer to launch date.
ZBrush - major announcements!
Chance to win online course access and feedback
Following the success of our 500 competition, we’re launching another one exclusively on Facebook. We’ve improved the prize as well – not only will the winner get three months access to an online course of their choice, they’ll also receive a free critique of their work by one of Escape’s tutors, all experts in their fields. Four runners up will also receive critiques of a piece of their work.
New online courses for next generation of bedroom CG enthusiasts
We’re launching a brand new set of online courses – Self Directed Learning. These low-cost distance learning courses are aimed at students, aspiring 3D artists and computer graphics (CG) hobbyists across the world, and cover CG industry staples Maya, ZBrush and Nuke in detail.
ZBrush 3.5 R3 for Windows now released!
We have good news for all users of Zbrush: the new ZBrush 3.5 update for Windows has just been released. It's called R3, and it has loads of new features and enhancements as well as a better toolset. If you are a registered user of Zbrush, you can download it for free here.
The future of 3D cinema
As I’m sure many of you are aware, last Friday saw the Avatar trailer hit cinemas around the world before its official release in December this year. James Cameron’s epic has caused much hype within the film industry lately, with many claiming the sci-fi movie has the potential to change the face of 3D cinema forever.
SIGGRAPH 2009 Round up
The games industry hogged the spotlight at this year’s SIGGRAPH. For the first time ever, two social games ran throughout the conference and SIGGRAPH’s annual CG showcase was spiced up with live games art and animation demos.