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Martin Cutbill
The course at Escape has been literally the best educational experience of my life and I loved every minute of it. More about Martin Cutbill .
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Alvaro Martinez
It was very intensive. Even having some previous experience, it took lots of commitment on my part to make sure... More about Alvaro Martinez.
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John Shelley
ZBrush Foundation
I found out about the course because I am a member of CG Society and jumped on board soon after I read about the studio opening in NYC. More about John Shelley.
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Afonso Salcedo
I never thought it would be possible to be an animator. When 'Toy Story' came out I was so exited and knew I would do whatever I could... More about Afonso Salcedo.
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Alexis Haggar
I chose Escape because I wanted move onto a higher end package and make sure my self taught knowledge was up to scratch. More about Alexis Haggar.
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Sergio D'Innocenzo
I was looking for a course that could put me on the right path to a career as an animator and I thought that Escape Studios was my best choice. More about Sergio D'Innocenzo.
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Marc Austin
I developed a love for all things CG whilst working as a product designer but I wanted to step up my game. More about Marc Austin.
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Will Preston
As a kid I wanted to draw for the comic 2000AD. I've been through a lot of artistic disciplines from stone carving to product design to try... More about Will Preston.
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Charlie Bayliss
Charlie studied the Maya Core course at Escape Studios and it gave him the best possible grounding to go on and setup a 3D department for Partizan. More about Charlie Bayliss.
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James Sindle
After completing the Maya Core course, James went on to work at The Mill as a junior 3D Artist. Now he creates some of the coolest adverts... More about James Sindle.
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Meena Ayittey
After graduating from a fine art sculpture degree I soon realised that Visual Effects was what I really wanted to do. More about Meena Ayittey.
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Adam Dewhirst
When I started looking for a computer graphics course, Escape Studios kept popping up everywhere. More about Adam Dewhirst.
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Kristaan Cain
I've always loved animation and VFX and hoped that one day I'd actually be able to do it for a living. More about Kristaan Cain.
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Mark Pascoe
I only realised half way through university when a friend introduced me to Maya. I was doing a Sport and Exercise Science degree... More about Mark Pascoe.
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Mike Outlaw
No, not really, I just got lucky. A friend of mine works at Escape so after talking to him I took a studio tour and decided to give it a go. More about Mike Outlaw.
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Zissou
Having a background in fine art, Zissou wanted to get into the more technical area of 3D. He began the Maya Core course... More about Zissou.
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Sergio Xisto
I was looking for a career change and a family member suggested that I delve deeper into 3D and take a course. More about Sergio Xisto.
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Nicole Gabriel
I’ve always loved art so I did an art foundation course and completed my degree in 3D design. More about Nicole Gabriel.
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Matt Perry
I looked for a course that taught 3D Max or Maya. I found Escape on the internet and after seeing the 12 week Maya course... More about Matt Perry.
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Ben Moseley
After 3 years of studying traditional animation at university I briefly touched upon the world of 3D, which I later realised was... More about Ben Moseley.
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Glyn Evans
I'd always wanted to work in games, even from junior school when the 'Games Master' and 'Bad Influence' TV shows were... More about Glyn Evans.
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Manuel Cosentino
After graduating from the European Institute of Design in Rome I started freelancing in Italy. It was exciting but after a while I realised that... More about Manuel Cosentino.
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Ross Colgan
I started searching for 3D training in Maya, and naturally Escape was high on the list. More about Ross Colgan.
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Alenka Abraham
I've always been interested in the Visual Effects industry and have always loved cartoon animation in any form. More about Alenka Abraham.
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Samir Battistotti
I found out about Escape Studios on the Internet, and after the studio visit I realized it was a really professional environment and right for me. More about Samir Battistotti.
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Chris Bradwell
Not until after three years of hobby-time game level design, when, at 21, I decided the games industry is where I wanted to be. More about Chris Bradwell.
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Matt Foster
Of course I wanted to do this stuff when I was little! My favourite things to watch on TV were those ‘making of’ featurettes on 'Star Wars'... More about Matt Foster.
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Serena Lam
After a slow year as a runner for an animation company, I began to feel disillusioned at the thought of never getting a real job in the industry. More about Serena Lam.
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Trevor Ley
Since the days of Deluxe Paint on the Amiga I’ve been interested in visual effects and creating visuals for computer games. More about Trevor Ley.
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Phil Radford
I searched for the ultimate place to learn everything under one roof. It was important to learn in a short space of time. More about Phil Radford.