Short Courses
Our short 3D courses provide a convenient and effective way for professional and semi-professional 3D artists to learn the specialist skills of specific 3D disciplines such as VFX, modeling and compositing.
Take the opportunity to tour facilities, meet our tutors, view courses in progress and discuss course options and the industry in as much detail as you need.
Why not sign-up for our free professional tutorials and try our online learning platform at the same time? This month's free tutorial is "Advanced ZBrush".
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Our short 3D courses provide a convenient and effective way for professional and semi-professional 3D artists to learn the specialist skills of specific 3D disciplines such as VFX, modeling and compositing.
VFX
Animation
Games
Visualisation
VFX
Compositing
VFX
The Studios
Our studios are a world-class training facility – a creative enclave in the heart of Shepherds Bush. From the elegant industrial architecture of the building to the ergonomic designer furniture in our offices, Escape Studios looks, feels and works just like the real thing.
The Classrooms
We don’t do lecture theatres. Our classrooms are focused training spaces for no more than 12 people. All are equipped with the latest workstations, digital projectors and wacom tablets. You’ll learn side by side with fellow students in an inclusive environment where it’s cool to ask questions, OK to make mistakes and everybody is encouraged to contribute.
The Technology
Our sister company the Escape Studios Technology Store is Europe’s No.1 3D technology vendor. They design and supply all of our classroom technology so when you attend a course at Escape Studios you can be confident that you’ll be learning to use cutting edge kit built specifically for the rigours of power-intensive 3D work, running the latest 3D Animation Tools.
The Breakout area
Just like many real studios we have an informal break out area where you can relax, have a coffee between sessions or discuss the day’s courseware with other students over lunch. This is also where we host special extra-curricular classes such as drawing workshops as well as presentations by professional artists visiting from the Soho post-production community.
The Cafe bar
Sketch out some ideas in the lounge, read up on your next module using the free Wi-Fi network or unwind with friends over a beer and a game of pool. Our basement cafe bar is a free space away from the classroom where you can think, drink, play and relax. The coffee’s decent too.
The course at Escape has been literally the best educational experience of my life and I loved every minute of it. More about Martin Cutbill .
It was very intensive. Even having some previous experience, it took lots of commitment on my part to make sure... More about Alvaro Martinez.
ZBrush Foundation
I found out about the course because I am a member of CG Society and jumped on board soon after I read about the studio opening in NYC. More about John Shelley.
I never thought it would be possible to be an animator. When 'Toy Story' came out I was so exited and knew I would do whatever I could... More about Afonso Salcedo.
I chose Escape because I wanted move onto a higher end package and make sure my self taught knowledge was up to scratch. More about Alexis Haggar.
I was looking for a course that could put me on the right path to a career as an animator and I thought that Escape Studios was my best choice. More about Sergio D'Innocenzo.
I developed a love for all things CG whilst working as a product designer but I wanted to step up my game. More about Marc Austin.
As a kid I wanted to draw for the comic 2000AD. I've been through a lot of artistic disciplines from stone carving to product design to try... More about Will Preston.
Charlie studied the Maya Core course at Escape Studios and it gave him the best possible grounding to go on and setup a 3D department for Partizan. More about Charlie Bayliss.
After completing the Maya Core course, James went on to work at The Mill as a junior 3D Artist. Now he creates some of the coolest adverts... More about James Sindle.
After graduating from a fine art sculpture degree I soon realised that Visual Effects was what I really wanted to do. More about Meena Ayittey.
When I started looking for a computer graphics course, Escape Studios kept popping up everywhere. More about Adam Dewhirst.
I've always loved animation and VFX and hoped that one day I'd actually be able to do it for a living. More about Kristaan Cain.
I only realised half way through university when a friend introduced me to Maya. I was doing a Sport and Exercise Science degree... More about Mark Pascoe.
No, not really, I just got lucky. A friend of mine works at Escape so after talking to him I took a studio tour and decided to give it a go. More about Mike Outlaw.
Having a background in fine art, Zissou wanted to get into the more technical area of 3D. He began the Maya Core course... More about Zissou.
I was looking for a career change and a family member suggested that I delve deeper into 3D and take a course. More about Sergio Xisto.
I’ve always loved art so I did an art foundation course and completed my degree in 3D design. More about Nicole Gabriel.
I looked for a course that taught 3D Max or Maya. I found Escape on the internet and after seeing the 12 week Maya course... More about Matt Perry.
After 3 years of studying traditional animation at university I briefly touched upon the world of 3D, which I later realised was... More about Ben Moseley.
I'd always wanted to work in games, even from junior school when the 'Games Master' and 'Bad Influence' TV shows were... More about Glyn Evans.
After graduating from the European Institute of Design in Rome I started freelancing in Italy. It was exciting but after a while I realised that... More about Manuel Cosentino.
I started searching for 3D training in Maya, and naturally Escape was high on the list. More about Ross Colgan.
I've always been interested in the Visual Effects industry and have always loved cartoon animation in any form. More about Alenka Abraham.
I found out about Escape Studios on the Internet, and after the studio visit I realized it was a really professional environment and right for me. More about Samir Battistotti.
Not until after three years of hobby-time game level design, when, at 21, I decided the games industry is where I wanted to be. More about Chris Bradwell.
Of course I wanted to do this stuff when I was little! My favourite things to watch on TV were those ‘making of’ featurettes on 'Star Wars'... More about Matt Foster.
After a slow year as a runner for an animation company, I began to feel disillusioned at the thought of never getting a real job in the industry. More about Serena Lam.
Since the days of Deluxe Paint on the Amiga I’ve been interested in visual effects and creating visuals for computer games. More about Trevor Ley.
I searched for the ultimate place to learn everything under one roof. It was important to learn in a short space of time. More about Phil Radford.
Here you’ll find examples of the 3D animations that some of our students produced in just 12 weeks with Escape Studios.